CSR Issue: May/June 01
No one can argue about the importance of
effectively using the computer keyboard. We use it to write
reports, keep track of our finances and communicate with our
friends, family and coworkers. While keyboarding skills are
important for children to acquire, dont forget about
the developmental milestones that limit what a child can do.
Try to imagine struggling with spelling, sentence structure
and the location of the keys on the keyboard all at once
&emdash; thats what kids face when they first start
typing. So, how much instruction is your child ready for?
The Ages and Stages chart (right) will give you some
guidelines. The, check out our list of developmentally
appropriate keyboarding software recommendations.
Early Elementary (grades K-2)
Either wait altogether to present keyboarding to younger
kids, or start with one of these low-pressure
introductions.
Type
to Learn Jr., 4.0 stars
If you're looking for a way to get young kids comfortable
with the keyboard, this program is a good choice. Children
will learn the location of keys, and although specific hand
placement is not taught, they will begin to divide the
keyboard into right hand and left-hand keys. Lessons include
typing upper and lowercase letters, numbers, short words,
sentences, and punctuation. Kids will also learn to use the
spacebar and the return/enter key. Three games reinforce the
skills, and printable progress reports let grown-ups know
how their kids are performing. We liked the straightforward
nature of the activities and found the graphics colorful and
appealing. Sunburst Communications, Inc., 800-338-3457,
www.sunburst.com, ages 5-7, Win 95, 98; Mac OS
Read,
Write & Type! Learning
System, 4.0 stars
For students who need very structured, slow-paced,
step-by-step phonics instruction, this combination reading,
writing and typing product is just the ticket. It's actually
based on an older (1995) program called Read, Write and
Type!, and the original CD hasn't changed a great deal. Kids
are still introduced to letter sounds and their
corresponding keys on the keyboard by playing typing and
phonics games to free the Storytellers, little characters
trapped behind each keyboard letter. Content begins with
single letters and ends up with short sentences and stories.
There's a villain to deal with and two helpful guiding
hands that teach children proper hand placement.
This new version has ESL help for Spanish speaking students.
A second CD playfully assesses children on their progress
and provides detailed progress reports. There are also 18
paperback mini-books, stickers, a plastic keyboard overlay
and a 60-page activity book. In all, this is a very complete
system, but not perfect for everyone. The pacing is slow and
steady, and kids who like to move quickly will be
frustrated. Talking Fingers, Inc., 888-839-8939,
www.talkingfingers.com, ages 6-9, Win 95/98/ME,
Mac
Upper Elementary (grades 3-5)
Eight to ten year old children are typically ready to
practice their keyboarding skills more formally but
arent quite ready for the repetition and intensity of
a full-blown typing program. These two classics offer typing
practice in entertaining contexts.
JumpStart
Typing, 4.3 stars
In the guise of an Olympics event, this CD teaches the
fundamentals of typing via 30 excellent arcade-style
lessons. The goal is to earn power cards to unlock the
trophy room where the team coach has been imprisoned! Cards
are earned by fast and accurate typing. In the extreme
keyboarding competition, kids type to compete for top
scores in such events as foos ball, wall-climbing,
snowboarding and skateboarding. The program carefully tracks
kids' accuracy and speed, and the activities offer a nice
mix of fun and well thought-out instruction. Knowledge
Adventure, 800-542-4240, not available, ages 7-10, Win 95,
Win 3.1, Mac OS
Disney's
Adventure in Typing with Timon &
Pumbaa, 4.3 stars
Designed for children as young as six, this keyboarding
program features step-by-step tutorials that teach hand
placement and key strokes. Children are encouraged to
improve their speed and accuracy by playing five engaging
games. In one game, for instance, kids type sentences to
help Timon and Pumbaa negotiate a maze of tunnels to avoid
hungry hyenas. In another game, they shoot bugs by typing
the correct letters. Detailed records of progress are kept.
The Lion King theme may be best for younger kids &emdash;
but even adult testers found the program helpful in
increasing typing speed and accuracy. Disney Interactive,
800-900-9234, www.disneyinteractive.com, ages 6-up, Win 95,
Win 3.1, Mac OS
Middle & High School
Once in middle school, most children are ready for official
typing instruction. Keyboarding tips and strategies will
come in handy as kids more regularly use word processors for
school projects, or writing email. There are three excellent
software choices for older kids.
Typing
Tutor 10, 4.5 stars
This full-featured typing tutorial offers two approaches to
beginning typing &emdash; the traditional home-row
method and the newer CETM technique that
teaches the whole keyboard in a series of ten sequential
lessons specific to each finger. Whichever way you go,
you're sure to improve your speed and accuracy. The program
offers customized lessons, progress tracking, three keyboard
layouts, arcade-style practice games and more. The CD's ease
of use is a real strength, and additional, downloadable
practice exercises add to its longevity. Simon &
Schuster Interactive, 888-793-9972, www.ssinteractive.com,
ages 9-up, Win, Mac OS
Typing
Instructor 11 Deluxe Edition, 4.6
stars
This outstanding typing tutorial offers lessons, tests,
practice exercises, arcade games and progress reports, all
set within a travel theme. As in previous versions, you can
begin by taking a pretest, the results of which are used to
create a customized lesson plan. Goals are, of course, to
increase typing accuracy and speed. You can select your
background music (lots of good choices) and pick your travel
destination, which further expands the theme. The range of
lessons is good &emdash; this is a program that both the
novice and experienced typist can benefit from. You can
download more content than ever before from the Internet.
Individual Software Incorporated, 800-822-3522,
www.individualsoftware.com, ages 8-up, Win
Mavis
Beacon Teaches Typing Version 11,
4.7 stars
It seems that the creators of typing programs are never
satisfied! Here is yet another version (number 11) of the
already good Mavis Beacon Teaches Typing. Instruction begins
with an assessment of the student's typing skills. Next,
structured lessons are provided, always accompanied by a set
of onscreen hands to model proper hand placement. Kids can
visit the Media Center for video and instruction on
ergonomic issues, or go to the Game Hallway for arcade-style
practice. The program is highly effective at improving both
speed and accuracy. With this new version, Mavis evaluates
student proficiency in typing emails and letters, and
personally delivers feedback during the lessons. The
Learning Company, 800-543-9778, www.learningco.com, ages
8-up, Win
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GENERAL KEYBOARDING MILESTONES
Preschool & Kindergarten (ages 3-6)
Kids can spell their names and recognize letters on the
keyboard. Children can hunt and peck to spell their names or
other simple, familiar words and can remember placement of
commonly used keys like ENTER and SPACEBAR.
Early Elementary (ages 6-9)
Children can begin to write with the keyboard but use a hunt
and peck approach. By the end of this period, they may
remember where some of the frequently used letter keys are
like a and s. Typing for kids in this age group is usually a
very slow process as they are focused more on details of how
to compose words and sentences.
Upper Elementary (ages 9 to
12)
Children have basic spelling and writing skills and can
begin to word process short reports, stories and email. They
are able to use the keyboard for punctuation, e.g., SHIFT
for caps and quotation marks.
Middle and High School (ages
12-up)
Kids have both attention and language arts skills necessary
for formal keyboarding instruction.
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